4.0-543 hace 11 años Work around AMD's broken Linux drivers when it comes to pinned memory and base_vertex usage. It seems that using pinned memory with base_vertex disabled is quicker than the other way around.
4.0-542 hace 11 años [Android] Things fixed in Qualcomm driver v53. GLSL Centroid usage. SHADER_INFO_LOG reporting 0 at all times. Some crazy nonsense that broke the FPS counter. Those are all fixed. glBufferSubData still...
4.0-541 hace 11 años In the shader log message, say if the error came from a PS or VS.
4.0-540 hace 11 años Fix the ZLib in Externals. The CMakeLists file looked like it was copy-pasted from ZLib itself. It didn't work for various reasons.
4.0-539 hace 11 años Merge branch 'revert-avx'
4.0-536 hace 11 años Add a non-tiny warning about CPUs that will silently desync.
4.0-534 hace 11 años Software renderer: Add linear interpolation of fog range adjustment factors.
4.0-533 hace 11 años, 1 mes [Android] Fix joysticks only capable of right/down movements. Also make it capable of using onscreen joystick even if controller 1 is bound.
4.0-532 hace 11 años, 1 mes Oops, I left a bit being set when it shouldn't have been.
4.0-531 hace 11 años, 1 mes Small cleanup in the EGL GLInterface.
4.0-530 hace 11 años, 1 mes Fix ARM unix build.
4.0-529 hace 11 años, 1 mes [Android] Fix gamepad input.
4.0-528 hace 11 años, 1 mes If we are using OpenGL ES 3, then don't check for OpenGL/GLU
4.0-527 hace 11 años, 1 mes Fix Cmake failure.
4.0-526 hace 11 años, 1 mes Add CMakeLists.txt.user to the .gitignore file. Closes issue 6873.
4.0-525 hace 11 años, 1 mes Have our OpenGL/ES context creation be less stupid.
4.0-524 hace 11 años, 1 mes [Android] Make our OpenGL ES 3 check in the UI less stupid.
4.0-523 hace 11 años, 1 mes [Android] Remove the now unused texture loader on the JNI side of things.
4.0-522 hace 11 años, 1 mes Fix Linux build.
4.0-521 hace 11 años, 1 mes Fix Windows Build