3.5-1658 |
hace 11 años, 4 meses |
Forgot this from the last commit. |
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3.5-1656 |
hace 11 años, 4 meses |
FrameTools: Use the correct window handle for resizing the window |
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Windows x64
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3.5-1655 |
hace 11 años, 4 meses |
fix a small uid awsome bug |
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3.5-1654 |
hace 11 años, 4 meses |
OGL/SamplerCache: Treat lod_bias as a signed integer. |
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3.5-1653 |
hace 11 años, 4 meses |
implement emulate efb format changes on ogl backend |
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3.5-1652 |
hace 11 años, 4 meses |
NetPlay: Sync across whether to save memcards or not |
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Windows x64
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3.5-1651 |
hace 11 años, 4 meses |
NetPlay: Allow building a server without a game |
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Windows x64
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3.5-1650 |
hace 11 años, 4 meses |
Core: Remove an unused var |
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3.5-1649 |
hace 11 años, 4 meses |
Implement zcomploc on OpenGL4.2+ |
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Windows x64
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3.5-1648 |
hace 11 años, 4 meses |
InputConfigDiag: Save the configuration when pressing "OK" |
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Windows x64
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3.5-1647 |
hace 11 años, 4 meses |
InputConfigDiag: Add a simple error status label |
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Windows x64
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3.5-1646 |
hace 11 años, 4 meses |
Add "Q" / "E" as freelook keybindings |
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3.5-1644 |
hace 11 años, 4 meses |
Drag and drop. |
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3.5-1643 |
hace 11 años, 4 meses |
VertexShaderManager: Make ProjectionHack private |
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3.5-1642 |
hace 11 años, 4 meses |
wx: Prevent warnings when compiling with recent versions of g++ |
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3.5-1641 |
hace 11 años, 4 meses |
Merge branch 'possibly-useful-netplay-changes' |
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3.5-1635 |
hace 11 años, 4 meses |
There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders. |
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3.5-1634 |
hace 11 años, 4 meses |
Continuation of the previous commit. I missed a integer. |
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3.5-1633 |
hace 11 años, 4 meses |
Fix a issue in the texture conversion shaders that was multiplying an integer with a float. |
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Windows x64
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3.5-1632 |
hace 11 años, 4 meses |
X11: Don't do a round-trip to the server to figure out our size on configure |
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