3.5-1656 hace 11 años FrameTools: Use the correct window handle for resizing the window
3.5-1655 hace 11 años fix a small uid awsome bug
3.5-1654 hace 11 años OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 hace 11 años implement emulate efb format changes on ogl backend
3.5-1652 hace 11 años NetPlay: Sync across whether to save memcards or not
3.5-1651 hace 11 años NetPlay: Allow building a server without a game
3.5-1650 hace 11 años Core: Remove an unused var
3.5-1649 hace 11 años Implement zcomploc on OpenGL4.2+
3.5-1648 hace 11 años InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 hace 11 años InputConfigDiag: Add a simple error status label
3.5-1646 hace 11 años Add "Q" / "E" as freelook keybindings
3.5-1644 hace 11 años Drag and drop.
3.5-1643 hace 11 años VertexShaderManager: Make ProjectionHack private
3.5-1642 hace 11 años wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 hace 11 años Merge branch 'possibly-useful-netplay-changes'
3.5-1635 hace 11 años There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
3.5-1634 hace 11 años Continuation of the previous commit. I missed a integer.
3.5-1633 hace 11 años Fix a issue in the texture conversion shaders that was multiplying an integer with a float.
3.5-1632 hace 11 años X11: Don't do a round-trip to the server to figure out our size on configure
3.5-1631 hace 11 años X11: Don't use a client event as a wrapper for XMoveResizeWindow