3.5-1483 hace 7 años Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems.
3.5-1482 hace 7 años BPMemory: Assign a more descriptive name to a field in the genmode register.
3.5-1481 hace 7 años [Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
3.5-1480 hace 7 años Whoops, look like the previous commit was also the case with VideoDX9
3.5-1479 hace 7 años Fix a char buffer destination size in Render.cpp for VideoDX11.
3.5-1478 hace 7 años Fix a free that should have been a delete.
3.5-1477 hace 7 años Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ...
3.5-1476 hace 7 años [Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
3.5-1475 hace 7 años buffer fixes found via cppcheck/tetsuo--
3.5-1474 hace 7 años don't define clipPos twice
3.5-1473 hace 7 años Merge branch 'shader-uids-awesome'.
3.5-1415 hace 7 años Fixes Issue 6353 Remove extract apploader/dol from top level
3.5-1414 hace 7 años Handle 1 partition only, fixes Issue #6353
3.5-1413 hace 7 años Revert "Adding Travis CI script"
3.5-1412 hace 7 años Adding Travis CI script
3.5-1411 hace 7 años Build fix: Android NDK doesn't support any locale switching.
3.5-1410 hace 7 años Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale.
3.5-1409 hace 7 años Equalising the 32 and 64 bit state compression
3.5-1408 hace 7 años, 1 mes Build fix
3.5-1407 hace 7 años, 1 mes Clarifying the OpenAL loop