Versión
3.5-1665
Rama
master
Fecha
hace 7 años
Windows x64 Windows x86 Android Mac OS X
Contribución
3e697b363ed411cb8bc104900f76f63e1a594019
Autor del cambio
Ryan Houdek
Descripción del cambio
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.